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I really liked the idea of how you don't kill the enemy directly, but something spawns and kill him. It just adds a different test to the game. glad you prevented spamming the light.  Taking the animation and character design into consideration , + soloing it..  you've done well bro.

few things to consider are : adding random character and 'wining object' spawn + adding respawn cool down + feels like it would be better if the flash light turns off a bit faster 

well done bro